Posts Tagged ‘iOS’

This isn’t a review. I bought Mage Gauntlet the other day. I was quite excited about it, I haven’t been nose deep in an adventure/RPG type game since Okami probably. The idea of some 16bit style action in this vein was alluring. On iOS, ten minutes is enough time to go to the app store, search […]


This was originally posted on 19th September 2011 Round 1 This morning while hanging washing on the clothes horse like the diligent house husband I occasionally am, my 15 month old son pulled excitedly on a sock I’d just hung, causing the whole thing to keel over, knock him on the head and then return […]


This post was originally written and posted on 13th September 2011.  On drawing lines in the sand and why indie game makers are stupid. According to wikipedia, the official term for a Skinner box is Operant Conditioning Chamber, which is a much cooler name. It’s a place that they (scientists probably, like from Half Life) […]